![]() The player starts out with trainer variants of the F-4 Phantom II and MiG-21 inspired jets. If the player dies, the player loses everything except prestige and planes bought before. The alert level determines number and type of enemies, and it is raised based on the playtime. Credits can be used to hire mercenaries, and prestige can be used to buy new planes. Upon mission completion, the player receives credits and prestige. All missions end with a fight against an enemy ace squadron. Mission types vary from hunting transport planes to destroying anti-air defenses. In conquest mode, the player starts out with basic combat planes and must complete 43 missions in a single life. When the player completes a mission, they receive money which can be spent on buying new planes. ![]() In campaign mode, the player completes twenty-one missions where the objectives can range from destroying enemy planes, annihilating ground forces and bases, and protecting allies. Conquest provides the player roguelite and strategy gameplay in which the player faces enemy waves, manages resources, and conquer the map. Campaign follows a story in which the mercenary pilot Monarch fights for the Cascadians in their war of independence against the Federation in a future Earth devastated by natural disaster. ![]() The game offers the player two game modes: campaign and conquest. Virtual reality (VR) and hands on throttle-and-stick (HOTAS) are supported. First-person perspective has the option to play with or without the cockpit view. The player can choose to play in first-person or third-person. The player can choose from a wide selection of planes inspired by real-life combat planes and equip the plane with special weapons. Visit the official website here.Project Wingman is a combat flight action game similar to the Ace Combat series in which the player flies a combat plane into battle and destroy enemy targets. View a new set of screenshots at the gallery. Since then, it has expanded service areas to Japan and worldwide, stepping up as a global company.Īs of 2020, Shift Up is preparing for new projects to follow, Project NIKKE and Project EVE, going beyond mobile games to the domain of console and PC games as a global multi-platform developer. The studio’s first mobile game, Destiny Child, reached number-one grossing app upon release in 2016 in Korea on both the App Store and Google Play Store, proving the studio’s solid game development and popularity. It was founded in 2013 by Hyung-Tae Kim, an art director and illustrator famous for his successful past works like Blade & Soul and The War of Genesis 3. SHIFT UP is a studio with original artwork and strong game development. Development is in progress to show maximum performance on various platforms including consoles. ![]() SHIFT UP now operates an independent studio for console games, utilizing technology such as high-density 3D scan system and performance capture system. Intense battle scenes were realized with overwhelming live-action-grade graphics, showing advanced technology of SHIFT UP since the title’s first trailer video. The video depicts ‘Eve’ and the battle against unknown invaders, NA-tives, to reclaim the lost Earth after its collapse.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |